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Mark of the ninja
Mark of the ninja





mark of the ninja

(more details at a later date).įinally, we've added a ton of developer commentary to the main game. Both the items and the new play style will be available in the main game as well as the new level. Two new items, one more geared to stealth and concealment and one a bit more direct. We thought about what a "Criterion Collection" version of the game would look like, and that's how we've approached Mark of the Ninja Special Edition.Ī new level, set in a flashback to the early life of Dosan (the enlightened tattoo artist) that will set the stage for the events that transpire in Mark of the Ninja.Ī new style of play, which includes a nonlethal takedown ability, and provides a hybrid of lethal and nonlethal approaches to the game. But after the tremendous response we received, we felt we should do something special for everyone that supported us and the game.

mark of the ninja

We're happy to announce the Mark of the Ninja Special Edition DLC! We built Mark of the Ninja to be a complete experience, both in terms of its mechanics and its narrative. Sure, the end result is the same - hundreds upon hundreds of dead bodies - but the paths taken to get there diverge wildly.Mark of the Ninja Special Edition Details & Trailer.ĭLC demo will be playable at Klei's PAX East booth #774 There are stealth kills like stringing opponents up from the ceiling, and tons of unlockable melee combos (including my personal favorite, the Rising Snake, which knocks enemies into the air long enough for you to escape) so as to build the exact kind of ninja you'd like to take into action. is his name Mark?) can become the sneakiest murderer you've ever known, or a straight-up melee monster. Of course, that's not to say there's only one way of playing. Of course, by "encounters," I mean "waiting above them for the right moment to backstab before stepping through the door they're guarding." It's always your choice as to how you can take them out, but it's almost always advantageous to clear the way of guards rather than trying to avoid them entirely. This is especially apparent in later levels, which introduce elements like poison gas and motion sensors that funnel players towards encounters with big enemies with shields and shotguns. Unnamed Ninja can become the sneakiest murderer you've ever known, or a straight-up melee monster.







Mark of the ninja